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  <div class="headertitle"><div class="title">HEATObject 成员列表</div></div>
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<p>成员的完整列表，这些成员属于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>,包括所有继承而来的类成员</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html#a8d9301d5e9d9e5ff477484ca0144f2a9">AddToScene</a>()</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>AnyExPropChanges</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>AssignObjDescr</b>(ATObjectDescrP, bool owned, bool isPersistent, ATSceneRefP) (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>AssignObjectRef</b>(ObjectRefP objRef, ATSceneRefP SceneRef, bool resolveTransientObjectRef=true) (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>BeginExProps</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>BeginObjectLinkages</b>(UInt16 rl=0) const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>CancelDeleteExProp</b>(ExPropHandlerIdCR h, UInt32 exPropId) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>CancelWriteExProp</b>(ExPropHandlerIdCR h, UInt32 exPropId) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>CheckIndexRange</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>ClearAll</b>() (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ClearCacheObj</b>() (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>ClearObjectDescr</b>() (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ClearObjState</b>() (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>CopyFrom</b>(HATObjectCR from) (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html#a673450c6494085c3f580fdef78c8d869">DeleteFromScene</a>()</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>Duplicate</b>(HATObjectCR) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>EndExProps</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>EndObjectLinkages</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ExtractObjectDescr</b>() (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>FindByID</b>(ObjectId elemID, ATSceneP ebimCache, bool allowDeld=false) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>FindByID</b>(ObjectId elemID, ATSceneRefP SceneRef, bool allowDeld=false) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetAtObject</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetATObjectCP</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetATObjectP</b>() (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetATProjectP</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html#a05347b0e72eda26e5a18ac75b0c6bdda">GetATSceneP</a>() const</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetExPropChangeSet</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetExPropIter</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html#a6b8b656a6fb54b9a53e41081d719ae5e">GetHandler</a>(MissingHandlerPermissions perm=MISSING_HANDLER_PERMISSION_None) const</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetHATShow</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetIDependencyHandler</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetIndexRange</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetIObjectState</b>() (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html#a5ac1563dfada6c94f5b8ca8416e8d8d0">GetITextEdit</a>() const</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html#a480cec2a7e0ec15282fb373732b5404f">GetITextQuery</a>() const</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetITransactionHandler</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html#a773eb9cac19fd408bf10fc8af6d92516">GetObjectDescrCP</a>() const</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetObjectDescrP</b>() (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetObjectHeader</b>(Obj_hdr &amp;hdr) const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html#adca45f07c69fb51bbad2e90ad405cdb6">GetObjectId</a>() const</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetObjectType</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetSceneRef</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetUnstableATObjectCP</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>HATObject</b>() (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html#a826fe98d1019f05f587cb6780500f60b">HATObject</a>(ObjectRefP objRef, ATSceneRefP SceneRef=NULL)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">explicit</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html#a0273c1bdab892b63a03bbdbeb901676a">HATObject</a>(ObjectId id, ATSceneRefP SceneRef)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>HATObject</b>(ATObjectDescrCP elDscr, bool owned, bool isUnmodified=false, ATSceneRefP SceneRef=NULL) (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>HATObject</b>(ATObjectCP obj, ATSceneRefP SceneRef) (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>HATObject</b>(HATObjectCR from) (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>HEATObject</b>(ATObjectDescrCP descr, bool isUnmodified, ATSceneRefR SceneRef) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>HEATObject</b>() (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>HEATObject</b>(ATObjectDescrP descr, bool owned, bool isUnmodified, ATSceneRefP SceneRef=NULL) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>HEATObject</b>(ObjectRefP objRef, ATSceneRefP SceneRef=NULL) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>HEATObject</b>(ATObjectCP obj, ATSceneRefP SceneRef) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>HEATObject</b>(ObjectId id, ATSceneRefP SceneRef) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>HEATObject</b>(HATObjectCR from, bool duplicateDescr) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Init</b>(ObjectRefP objRef, ATSceneRefP SceneRef) (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>Init</b>(ATObjectDescrCP elDscr, bool owned, bool isPersistent, ATSceneRefP SceneRef) (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Invalidate</b>() (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>IsPersistent</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>IsValid</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>ITxn</b> (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">friend</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>LookupHandler</b>(bool &amp;missingHdr, MissingHandlerPermissions permissions) const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>m_cacheObj</b> (定义于 <b>ObjHandleBase</b>)</td><td class="entry"><a class="el" href="../../d6/dcf/struct_obj_handle_base.html">ObjHandleBase</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_descr</b> (定义于 <b>ObjHandleBase</b>)</td><td class="entry"><a class="el" href="../../d6/dcf/struct_obj_handle_base.html">ObjHandleBase</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>m_descrOwned</b> (定义于 <b>ObjHandleBase</b>)</td><td class="entry"><a class="el" href="../../d6/dcf/struct_obj_handle_base.html">ObjHandleBase</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_isPersistent</b> (定义于 <b>ObjHandleBase</b>)</td><td class="entry"><a class="el" href="../../d6/dcf/struct_obj_handle_base.html">ObjHandleBase</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>m_objRef</b> (定义于 <b>ObjHandleBase</b>)</td><td class="entry"><a class="el" href="../../d6/dcf/struct_obj_handle_base.html">ObjHandleBase</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_sceneRef</b> (定义于 <b>ObjHandleBase</b>)</td><td class="entry"><a class="el" href="../../d6/dcf/struct_obj_handle_base.html">ObjHandleBase</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>m_state</b> (定义于 <b>ObjHandleBase</b>)</td><td class="entry"><a class="el" href="../../d6/dcf/struct_obj_handle_base.html">ObjHandleBase</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ObjectLinkageIterator</b> (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">friend</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>operator=</b>(HATObjectCR from) (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>OwnsDescr</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>PeekATObjectDescrCP</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>QueryExPropChangeSet</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>ReleaseCacheObj</b>() (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html#ab40cdbbf71f591d46ebc4eb9ce78f396">ReplaceInScene</a>(ObjectRefP oldRef)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html#a1f8ee15aa3379dc0ae23842ac67ad3b3">ReplaceObject</a>(ATObjectCP obj)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ReplaceObjectDescr</b>(ATObjectDescrP elDscr) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>ResetHandler</b>() const (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ScheduleDeleteExProp</b>(ExPropHandlerIdCR h, UInt32 exPropId) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>ScheduleWriteExProp</b>(ExPropHandlerIdCR h, UInt32 exPropId, size_t dataSize, void const *data) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetIObjectState</b>(IObjectStateP state) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetNonPersistent</b>() (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetObjectDescr</b>(ATObjectDescrP elDscr, bool owned, bool isUnmodified, ATSceneRefP SceneRef=NULL) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetObjectRef</b>(ObjectRefP objRef, ATSceneRefP SceneRef) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetSceneRef</b>(ATSceneRefP SceneRef) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetTransientObjectRef</b>(ObjectRefP objRef, ATSceneRefP SceneRef) (定义于 <a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a>)</td><td class="entry"><a class="el" href="../../dd/d4a/struct_h_e_a_t_object.html">HEATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>~HATObject</b>() (定义于 <a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a>)</td><td class="entry"><a class="el" href="../../db/dbc/struct_h_a_t_object.html">HATObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
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